SDL2 and a Open Sans font added

This commit is contained in:
edwin 2025-02-22 18:38:16 +01:00
parent 6e8e09149f
commit 948a9a76a6
44 changed files with 322 additions and 45 deletions

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@ -1,20 +1,21 @@
# Minimum required version of CMake # Minimum required version of CMake
cmake_minimum_required(VERSION 3.20) cmake_minimum_required(VERSION 3.28)
# Set the project name, version, homepage, and description # Project setup
project(main VERSION 1.0.0 project(main VERSION 1.0.0
HOMEPAGE_URL "https://git.noorlander.info/E.Noorlander/CMake_SDL_CPP.git" HOMEPAGE_URL "https://git.noorlander.info/E.Noorlander/CMake_SDL_CPP.git"
DESCRIPTION "Demo embedded Linux C++ project" DESCRIPTION "Demo embedded Linux C++ project"
LANGUAGES CXX) # Use CXX for C++ projects LANGUAGES CXX)
# Set a custom application name and definitions # Set C++ standard
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# Set binary name
set(BIN_NAME "test") set(BIN_NAME "test")
add_compile_definitions(APP_NAME="${BIN_NAME}") add_compile_definitions(APP_NAME="${BIN_NAME}")
# Set 1 to compile static (Standalone) or 0 to use shared libraries # Set binary suffix based on OS
set(BIN_STATIC 1)
# Set binary suffix based on the operating system
if(CMAKE_SYSTEM_NAME STREQUAL "Windows") if(CMAKE_SYSTEM_NAME STREQUAL "Windows")
set(BIN_SUFFIX ".exe") set(BIN_SUFFIX ".exe")
elseif(CMAKE_SYSTEM_NAME STREQUAL "Darwin") elseif(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
@ -25,12 +26,15 @@ else()
set(BIN_SUFFIX ".bin") set(BIN_SUFFIX ".bin")
endif() endif()
# For Windows-specific configurations # Compiler settings for Windows
if(MSVC) if(MSVC)
# Uncomment to specify the C++ standard explicitly add_compile_options(/std:c++17)
add_compile_options(/std:c++11)
set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS TRUE) set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS TRUE)
set(BUILD_SHARED_LIBS TRUE) endif()
# SDL2 & SDL2_ttf setup
if(BIN_STATIC)
set(SDL2_USE_STATIC_LIBS ON)
endif() endif()
# List of subprojects to include (e.g., external libraries or modules) # List of subprojects to include (e.g., external libraries or modules)
@ -38,15 +42,21 @@ set(SubProjects
myDynamicLibrary # Example subproject, replace with actual subprojects myDynamicLibrary # Example subproject, replace with actual subprojects
) )
# Create the main executable, specifying the source file # Copy the font
file(COPY ${CMAKE_SOURCE_DIR}/include/Open_Sans/static/OpenSans-Regular.ttf DESTINATION ${CMAKE_BINARY_DIR}/assets)
# Add executable
add_executable(${PROJECT_NAME} ${CMAKE_CURRENT_SOURCE_DIR}/src/main.cpp) add_executable(${PROJECT_NAME} ${CMAKE_CURRENT_SOURCE_DIR}/src/main.cpp)
# Set target properties like output name and suffix # Set target properties (output name & suffix)
set_target_properties(${PROJECT_NAME} set_target_properties(${PROJECT_NAME} PROPERTIES OUTPUT_NAME ${BIN_NAME} SUFFIX ${BIN_SUFFIX})
PROPERTIES
OUTPUT_NAME ${BIN_NAME} # Include SDL2
SUFFIX ${BIN_SUFFIX} find_package(SDL2 REQUIRED)
) find_package(SDL2_ttf REQUIRED)
target_include_directories(${PROJECT_NAME} PRIVATE ${SDL2_INCLUDE_DIRS} ${SDL2_TTF_INCLUDE_DIRS})
target_link_libraries(${PROJECT_NAME} PRIVATE SDL2::SDL2 SDL2_ttf::SDL2_ttf)
# Loop over the subprojects and link them to the main executable # Loop over the subprojects and link them to the main executable
foreach(Project IN LISTS SubProjects) foreach(Project IN LISTS SubProjects)
@ -56,19 +66,13 @@ foreach(Project IN LISTS SubProjects)
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/lib/${Project}) add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/lib/${Project})
endif() endif()
# Link the subproject to the main project executable
if(BIN_STATIC)
target_link_libraries(${PROJECT_NAME} PRIVATE ${Project} -static)
else()
target_link_libraries(${PROJECT_NAME} PRIVATE ${Project}) target_link_libraries(${PROJECT_NAME} PRIVATE ${Project})
endif()
endforeach() endforeach()
# Add processor count and parallel build support # Enable parallel build support
include(ProcessorCount) include(ProcessorCount)
ProcessorCount(N) ProcessorCount(N)
if(NOT N EQUAL 0) if(NOT N EQUAL 0)
set(CTEST_BUILD_FLAGS -j${N}) set(CTEST_BUILD_FLAGS -j${N})
set(ctest_test_args ${PROJECT_NAME} PARALLEL_LEVEL ${N}) set(ctest_test_args ${PROJECT_NAME} PARALLEL_LEVEL ${N})
endif() endif()

93
include/Open_Sans/OFL.txt Normal file
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Copyright 2020 The Open Sans Project Authors (https://github.com/googlefonts/opensans)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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Open Sans Variable Font
=======================
This download contains Open Sans as both variable fonts and static fonts.
Open Sans is a variable font with these axes:
wdth
wght
This means all the styles are contained in these files:
OpenSans-VariableFont_wdth,wght.ttf
OpenSans-Italic-VariableFont_wdth,wght.ttf
If your app fully supports variable fonts, you can now pick intermediate styles
that arent available as static fonts. Not all apps support variable fonts, and
in those cases you can use the static font files for Open Sans:
static/OpenSans_Condensed-Light.ttf
static/OpenSans_Condensed-Regular.ttf
static/OpenSans_Condensed-Medium.ttf
static/OpenSans_Condensed-SemiBold.ttf
static/OpenSans_Condensed-Bold.ttf
static/OpenSans_Condensed-ExtraBold.ttf
static/OpenSans_SemiCondensed-Light.ttf
static/OpenSans_SemiCondensed-Regular.ttf
static/OpenSans_SemiCondensed-Medium.ttf
static/OpenSans_SemiCondensed-SemiBold.ttf
static/OpenSans_SemiCondensed-Bold.ttf
static/OpenSans_SemiCondensed-ExtraBold.ttf
static/OpenSans-Light.ttf
static/OpenSans-Regular.ttf
static/OpenSans-Medium.ttf
static/OpenSans-SemiBold.ttf
static/OpenSans-Bold.ttf
static/OpenSans-ExtraBold.ttf
static/OpenSans_Condensed-LightItalic.ttf
static/OpenSans_Condensed-Italic.ttf
static/OpenSans_Condensed-MediumItalic.ttf
static/OpenSans_Condensed-SemiBoldItalic.ttf
static/OpenSans_Condensed-BoldItalic.ttf
static/OpenSans_Condensed-ExtraBoldItalic.ttf
static/OpenSans_SemiCondensed-LightItalic.ttf
static/OpenSans_SemiCondensed-Italic.ttf
static/OpenSans_SemiCondensed-MediumItalic.ttf
static/OpenSans_SemiCondensed-SemiBoldItalic.ttf
static/OpenSans_SemiCondensed-BoldItalic.ttf
static/OpenSans_SemiCondensed-ExtraBoldItalic.ttf
static/OpenSans-LightItalic.ttf
static/OpenSans-Italic.ttf
static/OpenSans-MediumItalic.ttf
static/OpenSans-SemiBoldItalic.ttf
static/OpenSans-BoldItalic.ttf
static/OpenSans-ExtraBoldItalic.ttf
Get started
-----------
1. Install the font files you want to use
2. Use your app's font picker to view the font family and all the
available styles
Learn more about variable fonts
-------------------------------
https://developers.google.com/web/fundamentals/design-and-ux/typography/variable-fonts
https://variablefonts.typenetwork.com
https://medium.com/variable-fonts
In desktop apps
https://theblog.adobe.com/can-variable-fonts-illustrator-cc
https://helpx.adobe.com/nz/photoshop/using/fonts.html#variable_fonts
Online
https://developers.google.com/fonts/docs/getting_started
https://developer.mozilla.org/en-US/docs/Web/CSS/CSS_Fonts/Variable_Fonts_Guide
https://developer.microsoft.com/en-us/microsoft-edge/testdrive/demos/variable-fonts
Installing fonts
MacOS: https://support.apple.com/en-us/HT201749
Linux: https://www.google.com/search?q=how+to+install+a+font+on+gnu%2Blinux
Windows: https://support.microsoft.com/en-us/help/314960/how-to-install-or-remove-a-font-in-windows
Android Apps
https://developers.google.com/fonts/docs/android
https://developer.android.com/guide/topics/ui/look-and-feel/downloadable-fonts
License
-------
Please read the full license text (OFL.txt) to understand the permissions,
restrictions and requirements for usage, redistribution, and modification.
You can use them in your products & projects print or digital,
commercial or otherwise.
This isn't legal advice, please consider consulting a lawyer and see the full
license for all details.

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@ -1,15 +1,22 @@
// myDynamicLibrary.cpp // myDynamicLibrary.cpp
#include "myDynamicLibrary.h" #include "myDynamicLibrary.h"
#include <iostream>
using namespace std; using namespace std;
void myDynamicLibrary::sayHelloDynamic() string myDynamicLibrary::sayHelloDynamic()
{ {
cout << "Hello from the dynamic library!\n"; std::string text = "You have given two numbers a ";
cout << "You have given two numbers a "; text += std::to_string(myDynamicLibrary::a);
cout << myDynamicLibrary::a << " and number b "; text += " and number b ";
cout << myDynamicLibrary::b << "\n"; text += std::to_string(myDynamicLibrary::b);
text += ".";
return text;
}
string myDynamicLibrary::text(){
return "This is the demo text from the library";
} }
int myDynamicLibrary::multiply(){ int myDynamicLibrary::multiply(){

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@ -2,13 +2,16 @@
#ifndef MYDYNAMICLIBRARY_H #ifndef MYDYNAMICLIBRARY_H
#define MYDYNAMICLIBRARY_H #define MYDYNAMICLIBRARY_H
#include <iostream>
#include <string>
class myDynamicLibrary{ class myDynamicLibrary{
public: public:
int a; int a;
int b; int b;
void sayHelloDynamic(); std::string text();
std::string sayHelloDynamic();
int multiply(); int multiply();
int devide(); int devide();
}; };

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@ -1,20 +1,90 @@
// main.cpp // main.cpp
#include "../lib/myDynamicLibrary/myDynamicLibrary.h" #include "../lib/myDynamicLibrary/myDynamicLibrary.h"
#include <iostream> #include <iostream>
#include <SDL2/SDL.h>
#include <SDL2/SDL_ttf.h>
using namespace std; using namespace std;
myDynamicLibrary myObj; myDynamicLibrary myObj;
int main() const int WINDOW_WIDTH = 800;
{ const int WINDOW_HEIGHT = 600;
myObj.a = 10; int main(int argc, char* argv[]) {
myObj.b = 5; // SDL en TTF initialiseren
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
std::cerr << "SDL kon niet initialiseren: " << SDL_GetError() << std::endl;
return 1;
}
if (TTF_Init() == -1) {
std::cerr << "TTF kon niet initialiseren: " << TTF_GetError() << std::endl;
SDL_Quit();
return 1;
}
myObj.sayHelloDynamic(); // SDL Window en Renderer aanmaken
SDL_Window* window = SDL_CreateWindow("SDL2 Demo", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, WINDOW_WIDTH, WINDOW_HEIGHT, SDL_WINDOW_SHOWN);
if (!window) {
std::cerr << "Kan window niet maken: " << SDL_GetError() << std::endl;
TTF_Quit();
SDL_Quit();
return 1;
}
cout << "Addition: " << myObj.multiply() << endl; SDL_Renderer* renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
cout << "Subtraction: " << myObj.devide() << endl; if (!renderer) {
std::cerr << "Kan renderer niet maken: " << SDL_GetError() << std::endl;
SDL_DestroyWindow(window);
TTF_Quit();
SDL_Quit();
return 1;
}
// Laad een font
TTF_Font* font = TTF_OpenFont("assets/OpenSans-Regular.ttf", 24);
if (!font) {
std::cerr << "Kan font niet laden: " << TTF_GetError() << std::endl;
SDL_DestroyRenderer(renderer);
SDL_DestroyWindow(window);
TTF_Quit();
SDL_Quit();
return 1;
}
SDL_Color textColor = {255, 255, 255, 255};
myObj.a = 50;
myObj.b = 10;
std::string text_string = myObj.sayHelloDynamic();
const char *text = text_string.c_str();
SDL_Surface* textSurface = TTF_RenderText_Solid(font, text, textColor);
SDL_Texture* textTexture = SDL_CreateTextureFromSurface(renderer, textSurface);
SDL_Rect textRect = {WINDOW_WIDTH / 2 - textSurface->w / 2, WINDOW_HEIGHT / 2 - textSurface->h / 2, textSurface->w, textSurface->h};
SDL_FreeSurface(textSurface);
bool running = true;
SDL_Event event;
while (running) {
while (SDL_PollEvent(&event)) {
if (event.type == SDL_QUIT) {
running = false;
}
}
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
SDL_RenderClear(renderer);
SDL_RenderCopy(renderer, textTexture, nullptr, &textRect);
SDL_RenderPresent(renderer);
}
SDL_DestroyTexture(textTexture);
TTF_CloseFont(font);
SDL_DestroyRenderer(renderer);
SDL_DestroyWindow(window);
TTF_Quit();
SDL_Quit();
return 0; return 0;
} }