SDL2 and a Open Sans font added
This commit is contained in:
+32
-28
@@ -1,20 +1,21 @@
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# Minimum required version of CMake
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cmake_minimum_required(VERSION 3.20)
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cmake_minimum_required(VERSION 3.28)
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# Set the project name, version, homepage, and description
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# Project setup
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project(main VERSION 1.0.0
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HOMEPAGE_URL "https://git.noorlander.info/E.Noorlander/CMake_SDL_CPP.git"
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DESCRIPTION "Demo embedded Linux C++ project"
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LANGUAGES CXX) # Use CXX for C++ projects
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LANGUAGES CXX)
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# Set a custom application name and definitions
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# Set C++ standard
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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# Set binary name
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set(BIN_NAME "test")
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add_compile_definitions(APP_NAME="${BIN_NAME}")
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# Set 1 to compile static (Standalone) or 0 to use shared libraries
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set(BIN_STATIC 1)
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# Set binary suffix based on the operating system
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# Set binary suffix based on OS
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if(CMAKE_SYSTEM_NAME STREQUAL "Windows")
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set(BIN_SUFFIX ".exe")
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elseif(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
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@@ -25,12 +26,15 @@ else()
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set(BIN_SUFFIX ".bin")
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endif()
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# For Windows-specific configurations
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# Compiler settings for Windows
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if(MSVC)
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# Uncomment to specify the C++ standard explicitly
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add_compile_options(/std:c++11)
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add_compile_options(/std:c++17)
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set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS TRUE)
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set(BUILD_SHARED_LIBS TRUE)
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endif()
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# SDL2 & SDL2_ttf setup
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if(BIN_STATIC)
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set(SDL2_USE_STATIC_LIBS ON)
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endif()
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# List of subprojects to include (e.g., external libraries or modules)
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@@ -38,15 +42,21 @@ set(SubProjects
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myDynamicLibrary # Example subproject, replace with actual subprojects
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)
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# Create the main executable, specifying the source file
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# Copy the font
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file(COPY ${CMAKE_SOURCE_DIR}/include/Open_Sans/static/OpenSans-Regular.ttf DESTINATION ${CMAKE_BINARY_DIR}/assets)
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# Add executable
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add_executable(${PROJECT_NAME} ${CMAKE_CURRENT_SOURCE_DIR}/src/main.cpp)
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# Set target properties like output name and suffix
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set_target_properties(${PROJECT_NAME}
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PROPERTIES
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OUTPUT_NAME ${BIN_NAME}
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SUFFIX ${BIN_SUFFIX}
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)
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# Set target properties (output name & suffix)
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set_target_properties(${PROJECT_NAME} PROPERTIES OUTPUT_NAME ${BIN_NAME} SUFFIX ${BIN_SUFFIX})
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# Include SDL2
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find_package(SDL2 REQUIRED)
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find_package(SDL2_ttf REQUIRED)
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target_include_directories(${PROJECT_NAME} PRIVATE ${SDL2_INCLUDE_DIRS} ${SDL2_TTF_INCLUDE_DIRS})
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target_link_libraries(${PROJECT_NAME} PRIVATE SDL2::SDL2 SDL2_ttf::SDL2_ttf)
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# Loop over the subprojects and link them to the main executable
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foreach(Project IN LISTS SubProjects)
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@@ -55,20 +65,14 @@ foreach(Project IN LISTS SubProjects)
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# Add the subproject's directory to the build (if not already added)
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add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/lib/${Project})
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endif()
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# Link the subproject to the main project executable
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if(BIN_STATIC)
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target_link_libraries(${PROJECT_NAME} PRIVATE ${Project} -static)
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else()
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target_link_libraries(${PROJECT_NAME} PRIVATE ${Project})
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endif()
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target_link_libraries(${PROJECT_NAME} PRIVATE ${Project})
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endforeach()
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# Add processor count and parallel build support
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# Enable parallel build support
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include(ProcessorCount)
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ProcessorCount(N)
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if(NOT N EQUAL 0)
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set(CTEST_BUILD_FLAGS -j${N})
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set(ctest_test_args ${PROJECT_NAME} PARALLEL_LEVEL ${N})
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endif()
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@@ -0,0 +1,93 @@
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Copyright 2020 The Open Sans Project Authors (https://github.com/googlefonts/opensans)
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This Font Software is licensed under the SIL Open Font License, Version 1.1.
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This license is copied below, and is also available with a FAQ at:
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https://openfontlicense.org
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-----------------------------------------------------------
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SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
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-----------------------------------------------------------
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PREAMBLE
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The goals of the Open Font License (OFL) are to stimulate worldwide
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development of collaborative font projects, to support the font creation
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efforts of academic and linguistic communities, and to provide a free and
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open framework in which fonts may be shared and improved in partnership
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with others.
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The OFL allows the licensed fonts to be used, studied, modified and
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redistributed freely as long as they are not sold by themselves. The
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fonts, including any derivative works, can be bundled, embedded,
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redistributed and/or sold with any software provided that any reserved
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names are not used by derivative works. The fonts and derivatives,
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||||
however, cannot be released under any other type of license. The
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||||
requirement for fonts to remain under this license does not apply
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||||
to any document created using the fonts or their derivatives.
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DEFINITIONS
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||||
"Font Software" refers to the set of files released by the Copyright
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||||
Holder(s) under this license and clearly marked as such. This may
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||||
include source files, build scripts and documentation.
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"Reserved Font Name" refers to any names specified as such after the
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copyright statement(s).
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"Original Version" refers to the collection of Font Software components as
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distributed by the Copyright Holder(s).
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||||
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||||
"Modified Version" refers to any derivative made by adding to, deleting,
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||||
or substituting -- in part or in whole -- any of the components of the
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||||
Original Version, by changing formats or by porting the Font Software to a
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||||
new environment.
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"Author" refers to any designer, engineer, programmer, technical
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||||
writer or other person who contributed to the Font Software.
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PERMISSION & CONDITIONS
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Permission is hereby granted, free of charge, to any person obtaining
|
||||
a copy of the Font Software, to use, study, copy, merge, embed, modify,
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||||
redistribute, and sell modified and unmodified copies of the Font
|
||||
Software, subject to the following conditions:
|
||||
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||||
1) Neither the Font Software nor any of its individual components,
|
||||
in Original or Modified Versions, may be sold by itself.
|
||||
|
||||
2) Original or Modified Versions of the Font Software may be bundled,
|
||||
redistributed and/or sold with any software, provided that each copy
|
||||
contains the above copyright notice and this license. These can be
|
||||
included either as stand-alone text files, human-readable headers or
|
||||
in the appropriate machine-readable metadata fields within text or
|
||||
binary files as long as those fields can be easily viewed by the user.
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||||
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||||
3) No Modified Version of the Font Software may use the Reserved Font
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Name(s) unless explicit written permission is granted by the corresponding
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||||
Copyright Holder. This restriction only applies to the primary font name as
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||||
presented to the users.
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||||
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||||
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
|
||||
Software shall not be used to promote, endorse or advertise any
|
||||
Modified Version, except to acknowledge the contribution(s) of the
|
||||
Copyright Holder(s) and the Author(s) or with their explicit written
|
||||
permission.
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||||
|
||||
5) The Font Software, modified or unmodified, in part or in whole,
|
||||
must be distributed entirely under this license, and must not be
|
||||
distributed under any other license. The requirement for fonts to
|
||||
remain under this license does not apply to any document created
|
||||
using the Font Software.
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||||
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TERMINATION
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||||
This license becomes null and void if any of the above conditions are
|
||||
not met.
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||||
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||||
DISCLAIMER
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||||
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
|
||||
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
|
||||
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
|
||||
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
|
||||
OTHER DEALINGS IN THE FONT SOFTWARE.
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@@ -0,0 +1,100 @@
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Open Sans Variable Font
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=======================
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This download contains Open Sans as both variable fonts and static fonts.
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Open Sans is a variable font with these axes:
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wdth
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wght
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This means all the styles are contained in these files:
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OpenSans-VariableFont_wdth,wght.ttf
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OpenSans-Italic-VariableFont_wdth,wght.ttf
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If your app fully supports variable fonts, you can now pick intermediate styles
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that aren’t available as static fonts. Not all apps support variable fonts, and
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in those cases you can use the static font files for Open Sans:
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static/OpenSans_Condensed-Light.ttf
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static/OpenSans_Condensed-Regular.ttf
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static/OpenSans_Condensed-Medium.ttf
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static/OpenSans_Condensed-SemiBold.ttf
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static/OpenSans_Condensed-Bold.ttf
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static/OpenSans_Condensed-ExtraBold.ttf
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static/OpenSans_SemiCondensed-Light.ttf
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static/OpenSans_SemiCondensed-Regular.ttf
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static/OpenSans_SemiCondensed-Medium.ttf
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static/OpenSans_SemiCondensed-SemiBold.ttf
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static/OpenSans_SemiCondensed-Bold.ttf
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static/OpenSans_SemiCondensed-ExtraBold.ttf
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static/OpenSans-Light.ttf
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static/OpenSans-Regular.ttf
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static/OpenSans-Medium.ttf
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static/OpenSans-SemiBold.ttf
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static/OpenSans-Bold.ttf
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static/OpenSans-ExtraBold.ttf
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static/OpenSans_Condensed-LightItalic.ttf
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static/OpenSans_Condensed-Italic.ttf
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static/OpenSans_Condensed-MediumItalic.ttf
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static/OpenSans_Condensed-SemiBoldItalic.ttf
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static/OpenSans_Condensed-BoldItalic.ttf
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static/OpenSans_Condensed-ExtraBoldItalic.ttf
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static/OpenSans_SemiCondensed-LightItalic.ttf
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static/OpenSans_SemiCondensed-Italic.ttf
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static/OpenSans_SemiCondensed-MediumItalic.ttf
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static/OpenSans_SemiCondensed-SemiBoldItalic.ttf
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static/OpenSans_SemiCondensed-BoldItalic.ttf
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static/OpenSans_SemiCondensed-ExtraBoldItalic.ttf
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static/OpenSans-LightItalic.ttf
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static/OpenSans-Italic.ttf
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static/OpenSans-MediumItalic.ttf
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static/OpenSans-SemiBoldItalic.ttf
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static/OpenSans-BoldItalic.ttf
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static/OpenSans-ExtraBoldItalic.ttf
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Get started
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-----------
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1. Install the font files you want to use
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2. Use your app's font picker to view the font family and all the
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available styles
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Learn more about variable fonts
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-------------------------------
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https://developers.google.com/web/fundamentals/design-and-ux/typography/variable-fonts
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https://variablefonts.typenetwork.com
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https://medium.com/variable-fonts
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In desktop apps
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https://theblog.adobe.com/can-variable-fonts-illustrator-cc
|
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https://helpx.adobe.com/nz/photoshop/using/fonts.html#variable_fonts
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Online
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https://developers.google.com/fonts/docs/getting_started
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https://developer.mozilla.org/en-US/docs/Web/CSS/CSS_Fonts/Variable_Fonts_Guide
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https://developer.microsoft.com/en-us/microsoft-edge/testdrive/demos/variable-fonts
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Installing fonts
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MacOS: https://support.apple.com/en-us/HT201749
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Linux: https://www.google.com/search?q=how+to+install+a+font+on+gnu%2Blinux
|
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Windows: https://support.microsoft.com/en-us/help/314960/how-to-install-or-remove-a-font-in-windows
|
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|
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Android Apps
|
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|
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https://developers.google.com/fonts/docs/android
|
||||
https://developer.android.com/guide/topics/ui/look-and-feel/downloadable-fonts
|
||||
|
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License
|
||||
-------
|
||||
Please read the full license text (OFL.txt) to understand the permissions,
|
||||
restrictions and requirements for usage, redistribution, and modification.
|
||||
|
||||
You can use them in your products & projects – print or digital,
|
||||
commercial or otherwise.
|
||||
|
||||
This isn't legal advice, please consider consulting a lawyer and see the full
|
||||
license for all details.
|
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@@ -1,17 +1,24 @@
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// myDynamicLibrary.cpp
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#include "myDynamicLibrary.h"
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#include <iostream>
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#include "myDynamicLibrary.h"
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using namespace std;
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|
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void myDynamicLibrary::sayHelloDynamic()
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string myDynamicLibrary::sayHelloDynamic()
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{
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cout << "Hello from the dynamic library!\n";
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cout << "You have given two numbers a ";
|
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cout << myDynamicLibrary::a << " and number b ";
|
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cout << myDynamicLibrary::b << "\n";
|
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std::string text = "You have given two numbers a ";
|
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text += std::to_string(myDynamicLibrary::a);
|
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text += " and number b ";
|
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text += std::to_string(myDynamicLibrary::b);
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text += ".";
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||||
|
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return text;
|
||||
}
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|
||||
string myDynamicLibrary::text(){
|
||||
return "This is the demo text from the library";
|
||||
}
|
||||
|
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int myDynamicLibrary::multiply(){
|
||||
return myDynamicLibrary::a * myDynamicLibrary::b;
|
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}
|
||||
|
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@@ -2,13 +2,16 @@
|
||||
|
||||
#ifndef MYDYNAMICLIBRARY_H
|
||||
#define MYDYNAMICLIBRARY_H
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
|
||||
class myDynamicLibrary{
|
||||
public:
|
||||
int a;
|
||||
int b;
|
||||
|
||||
void sayHelloDynamic();
|
||||
std::string text();
|
||||
std::string sayHelloDynamic();
|
||||
int multiply();
|
||||
int devide();
|
||||
};
|
||||
|
||||
+79
-9
@@ -1,20 +1,90 @@
|
||||
// main.cpp
|
||||
#include "../lib/myDynamicLibrary/myDynamicLibrary.h"
|
||||
#include <iostream>
|
||||
#include <SDL2/SDL.h>
|
||||
#include <SDL2/SDL_ttf.h>
|
||||
using namespace std;
|
||||
|
||||
myDynamicLibrary myObj;
|
||||
|
||||
int main()
|
||||
{
|
||||
const int WINDOW_WIDTH = 800;
|
||||
const int WINDOW_HEIGHT = 600;
|
||||
|
||||
int main(int argc, char* argv[]) {
|
||||
// SDL en TTF initialiseren
|
||||
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
|
||||
std::cerr << "SDL kon niet initialiseren: " << SDL_GetError() << std::endl;
|
||||
return 1;
|
||||
}
|
||||
if (TTF_Init() == -1) {
|
||||
std::cerr << "TTF kon niet initialiseren: " << TTF_GetError() << std::endl;
|
||||
SDL_Quit();
|
||||
return 1;
|
||||
}
|
||||
|
||||
myObj.a = 10;
|
||||
myObj.b = 5;
|
||||
|
||||
myObj.sayHelloDynamic();
|
||||
|
||||
cout << "Addition: " << myObj.multiply() << endl;
|
||||
cout << "Subtraction: " << myObj.devide() << endl;
|
||||
// SDL Window en Renderer aanmaken
|
||||
SDL_Window* window = SDL_CreateWindow("SDL2 Demo", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, WINDOW_WIDTH, WINDOW_HEIGHT, SDL_WINDOW_SHOWN);
|
||||
if (!window) {
|
||||
std::cerr << "Kan window niet maken: " << SDL_GetError() << std::endl;
|
||||
TTF_Quit();
|
||||
SDL_Quit();
|
||||
return 1;
|
||||
}
|
||||
|
||||
SDL_Renderer* renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
|
||||
if (!renderer) {
|
||||
std::cerr << "Kan renderer niet maken: " << SDL_GetError() << std::endl;
|
||||
SDL_DestroyWindow(window);
|
||||
TTF_Quit();
|
||||
SDL_Quit();
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Laad een font
|
||||
TTF_Font* font = TTF_OpenFont("assets/OpenSans-Regular.ttf", 24);
|
||||
if (!font) {
|
||||
std::cerr << "Kan font niet laden: " << TTF_GetError() << std::endl;
|
||||
SDL_DestroyRenderer(renderer);
|
||||
SDL_DestroyWindow(window);
|
||||
TTF_Quit();
|
||||
SDL_Quit();
|
||||
return 1;
|
||||
}
|
||||
|
||||
SDL_Color textColor = {255, 255, 255, 255};
|
||||
|
||||
myObj.a = 50;
|
||||
myObj.b = 10;
|
||||
std::string text_string = myObj.sayHelloDynamic();
|
||||
const char *text = text_string.c_str();
|
||||
|
||||
SDL_Surface* textSurface = TTF_RenderText_Solid(font, text, textColor);
|
||||
SDL_Texture* textTexture = SDL_CreateTextureFromSurface(renderer, textSurface);
|
||||
SDL_Rect textRect = {WINDOW_WIDTH / 2 - textSurface->w / 2, WINDOW_HEIGHT / 2 - textSurface->h / 2, textSurface->w, textSurface->h};
|
||||
SDL_FreeSurface(textSurface);
|
||||
|
||||
bool running = true;
|
||||
SDL_Event event;
|
||||
while (running) {
|
||||
while (SDL_PollEvent(&event)) {
|
||||
if (event.type == SDL_QUIT) {
|
||||
running = false;
|
||||
}
|
||||
}
|
||||
|
||||
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
|
||||
SDL_RenderClear(renderer);
|
||||
|
||||
SDL_RenderCopy(renderer, textTexture, nullptr, &textRect);
|
||||
SDL_RenderPresent(renderer);
|
||||
}
|
||||
|
||||
SDL_DestroyTexture(textTexture);
|
||||
TTF_CloseFont(font);
|
||||
SDL_DestroyRenderer(renderer);
|
||||
SDL_DestroyWindow(window);
|
||||
TTF_Quit();
|
||||
SDL_Quit();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user