## Major CodePress CMS Enhancement

### 🚀 New Features
- **League CommonMark Integration**: Replaced basic Markdown parser with full CommonMark 2.7 support
- **Bootstrap Sass Architecture**: Modern SCSS build system with Bootstrap 5.3.8
- **Enhanced Navigation**: Uses filenames instead of H1 titles for consistency
- **Improved Styling**: Transparent navigation backgrounds, no rounded corners

### 🎨 UI/UX Improvements
- Navigation items now use formatted filenames (e.g., "kennis-boven-aantallen" → "Kennis Boven Aantallen")
- Transparent navigation backgrounds with subtle hover effects
- Removed rounded corners from first-level navigation
- 50% opacity navigation background using Bootstrap variables

### 🔧 Technical Improvements
- **Class Organization**: Extracted CodePressCMS and SimpleTemplate to separate files
- **Full PHPDoc Documentation**: Complete documentation for all methods
- **Modern Build Process**: npm scripts for SCSS compilation
- **Enhanced Markdown Support**: Tables, strikethrough, task lists, autolinks
- **Security**: Proper HTML sanitization with CommonMark

### 📦 Dependencies
- Added `league/commonmark` for professional Markdown parsing
- Added `bootstrap` for SCSS-based styling
- Updated `sass` build process

### 🐛 Bug Fixes
- Fixed content directory path configuration
- Resolved navigation title inconsistencies
- Improved Markdown bold/italic formatting
- Fixed homepage 404 issues

### 🔄 Migration Notes
- Content directory moved from `content/` to `public/content/`
- Navigation now displays filenames instead of content H1 titles
- CSS now compiled from SCSS source files

The CMS now provides a professional, modern experience with robust Markdown support and clean, maintainable code architecture.
This commit is contained in:
2025-11-21 20:23:20 +01:00
parent dfe2df141b
commit 863661612a
434 changed files with 36256 additions and 1027 deletions
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<?php
declare(strict_types=1);
namespace League\CommonMark\Delimiter;
use League\CommonMark\Delimiter\Processor\DelimiterProcessorCollection;
use League\CommonMark\Delimiter\Processor\DelimiterProcessorInterface;
use League\CommonMark\Node\Inline\Text;
use League\CommonMark\Parser\Inline\InlineParserInterface;
use League\CommonMark\Parser\Inline\InlineParserMatch;
use League\CommonMark\Parser\InlineParserContext;
use League\CommonMark\Util\RegexHelper;
/**
* Delimiter parsing is implemented as an Inline Parser with the lowest-possible priority
*
* @internal
*/
final class DelimiterParser implements InlineParserInterface
{
private DelimiterProcessorCollection $collection;
public function __construct(DelimiterProcessorCollection $collection)
{
$this->collection = $collection;
}
public function getMatchDefinition(): InlineParserMatch
{
return InlineParserMatch::oneOf(...$this->collection->getDelimiterCharacters());
}
public function parse(InlineParserContext $inlineContext): bool
{
$character = $inlineContext->getFullMatch();
$numDelims = 0;
$cursor = $inlineContext->getCursor();
$processor = $this->collection->getDelimiterProcessor($character);
\assert($processor !== null); // Delimiter processor should never be null here
$charBefore = $cursor->peek(-1);
if ($charBefore === null) {
$charBefore = "\n";
}
while ($cursor->peek($numDelims) === $character) {
++$numDelims;
}
if ($numDelims < $processor->getMinLength()) {
return false;
}
$cursor->advanceBy($numDelims);
$charAfter = $cursor->getCurrentCharacter();
if ($charAfter === null) {
$charAfter = "\n";
}
[$canOpen, $canClose] = self::determineCanOpenOrClose($charBefore, $charAfter, $character, $processor);
if (! ($canOpen || $canClose)) {
$inlineContext->getContainer()->appendChild(new Text(\str_repeat($character, $numDelims)));
return true;
}
$node = new Text(\str_repeat($character, $numDelims), [
'delim' => true,
]);
$inlineContext->getContainer()->appendChild($node);
// Add entry to stack to this opener
$delimiter = new Delimiter($character, $numDelims, $node, $canOpen, $canClose, $inlineContext->getCursor()->getPosition());
$inlineContext->getDelimiterStack()->push($delimiter);
return true;
}
/**
* @return bool[]
*/
private static function determineCanOpenOrClose(string $charBefore, string $charAfter, string $character, DelimiterProcessorInterface $delimiterProcessor): array
{
$afterIsWhitespace = \preg_match(RegexHelper::REGEX_UNICODE_WHITESPACE_CHAR, $charAfter);
$afterIsPunctuation = \preg_match(RegexHelper::REGEX_PUNCTUATION, $charAfter);
$beforeIsWhitespace = \preg_match(RegexHelper::REGEX_UNICODE_WHITESPACE_CHAR, $charBefore);
$beforeIsPunctuation = \preg_match(RegexHelper::REGEX_PUNCTUATION, $charBefore);
$leftFlanking = ! $afterIsWhitespace && (! $afterIsPunctuation || $beforeIsWhitespace || $beforeIsPunctuation);
$rightFlanking = ! $beforeIsWhitespace && (! $beforeIsPunctuation || $afterIsWhitespace || $afterIsPunctuation);
if ($character === '_') {
$canOpen = $leftFlanking && (! $rightFlanking || $beforeIsPunctuation);
$canClose = $rightFlanking && (! $leftFlanking || $afterIsPunctuation);
} else {
$canOpen = $leftFlanking && $character === $delimiterProcessor->getOpeningCharacter();
$canClose = $rightFlanking && $character === $delimiterProcessor->getClosingCharacter();
}
return [$canOpen, $canClose];
}
}