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|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "ecc8ac4bc1dc3381b7f59c34f00b67e18f910c2c0f50015669dde7def656a736"
|
||||
dependencies = [
|
||||
"anyhow",
|
||||
"id-arena",
|
||||
"indexmap",
|
||||
"log",
|
||||
"semver",
|
||||
"serde",
|
||||
"serde_derive",
|
||||
"serde_json",
|
||||
"unicode-xid",
|
||||
"wasmparser",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "zmij"
|
||||
version = "1.0.21"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "b8848ee67ecc8aedbaf3e4122217aff892639231befc6a1b58d29fff4c2cabaa"
|
||||
8
Cargo.toml
Normal file
8
Cargo.toml
Normal file
@@ -0,0 +1,8 @@
|
||||
[package]
|
||||
name = "sdl_demo"
|
||||
version = "0.1.0"
|
||||
edition = "2024"
|
||||
|
||||
[dependencies]
|
||||
sdl3 = "0.18"
|
||||
rand = "0.10.1"
|
||||
1
RustDemo
Submodule
1
RustDemo
Submodule
Submodule RustDemo added at aab05ac73a
88
src/main.rs
Normal file
88
src/main.rs
Normal file
@@ -0,0 +1,88 @@
|
||||
use sdl3::event::Event;
|
||||
use sdl3::keyboard::Keycode;
|
||||
use sdl3::rect::Rect;
|
||||
use std::time::Duration;
|
||||
use rand::RngExt;
|
||||
|
||||
const WINDOW_TITLE: &str = "Rust SDL3 Demo";
|
||||
const WINDOW_WIDTH: i32 = 800;
|
||||
const WINDOW_HEIGHT: i32 = 600;
|
||||
const BACKGROUND_COLOR: sdl3::pixels::Color = sdl3::pixels::Color::RGB(30, 30, 30);
|
||||
|
||||
struct Ball {
|
||||
x: i32,
|
||||
y: i32,
|
||||
velocity_x: i32,
|
||||
velocity_y: i32,
|
||||
radius: i32,
|
||||
color: sdl3::pixels::Color,
|
||||
}
|
||||
|
||||
impl Ball {
|
||||
fn new(x: i32, y: i32, radius: i32, velocity_x: i32, velocity_y: i32, color: sdl3::pixels::Color) -> Self {
|
||||
Self { x, y, velocity_x, velocity_y, radius, color }
|
||||
}
|
||||
|
||||
fn update(&mut self, window_width: i32, window_height: i32) {
|
||||
self.x += self.velocity_x;
|
||||
self.y += self.velocity_y;
|
||||
if self.x - self.radius <= 0 || self.x + self.radius >= window_width { self.velocity_x = -self.velocity_x; }
|
||||
if self.y - self.radius <= 0 || self.y + self.radius >= window_height { self.velocity_y = -self.velocity_y; }
|
||||
}
|
||||
|
||||
fn draw(&self, canvas: &mut sdl3::render::Canvas<impl sdl3::render::RenderTarget>) {
|
||||
canvas.set_draw_color(self.color);
|
||||
for dy in -self.radius..=self.radius {
|
||||
let dx_sq = self.radius * self.radius - dy * dy;
|
||||
if dx_sq < 0 { continue; }
|
||||
let dx = (dx_sq as f64).sqrt() as i32;
|
||||
let x1 = self.x - dx;
|
||||
let y = self.y + dy;
|
||||
let w = dx * 2 + 1;
|
||||
let _ = canvas.fill_rect(Rect::new(x1, y, w as u32, 1));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn main() -> Result<(), Box<dyn std::error::Error>> {
|
||||
let sdl = sdl3::init()?;
|
||||
let video = sdl.video()?;
|
||||
let window = video
|
||||
.window(WINDOW_TITLE, WINDOW_WIDTH as u32, WINDOW_HEIGHT as u32)
|
||||
.position_centered()
|
||||
.build()?;
|
||||
|
||||
let mut canvas = window.into_canvas();
|
||||
let mut event_pump = sdl.event_pump()?;
|
||||
|
||||
let mut randomgenerator = rand::rng();
|
||||
let mut ball_1 = Ball::new(randomgenerator.random_range(0..WINDOW_WIDTH), randomgenerator.random_range(0..WINDOW_HEIGHT), 14, 4, 3, sdl3::pixels::Color::RGB(0, 255, 0));
|
||||
let mut ball_2 = Ball::new(randomgenerator.random_range(0..WINDOW_WIDTH), randomgenerator.random_range(0..WINDOW_HEIGHT), 14, 4, 3, sdl3::pixels::Color::RGB(255, 0, 0));
|
||||
let mut ball_3 = Ball::new(randomgenerator.random_range(0..WINDOW_WIDTH), randomgenerator.random_range(0..WINDOW_HEIGHT), 14, 4, 3, sdl3::pixels::Color::RGB(255, 0, 255));
|
||||
|
||||
'running: loop {
|
||||
for event in event_pump.poll_iter() {
|
||||
match event {
|
||||
Event::Quit { .. } | Event::KeyDown { keycode: Some(Keycode::Escape), .. } => break 'running,
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
|
||||
ball_1.update(WINDOW_WIDTH, WINDOW_HEIGHT);
|
||||
ball_2.update(WINDOW_WIDTH, WINDOW_HEIGHT);
|
||||
ball_3.update(WINDOW_WIDTH, WINDOW_HEIGHT);
|
||||
|
||||
canvas.set_draw_color(BACKGROUND_COLOR);
|
||||
canvas.clear();
|
||||
|
||||
ball_1.draw(&mut canvas);
|
||||
ball_2.draw(&mut canvas);
|
||||
ball_3.draw(&mut canvas);
|
||||
|
||||
canvas.present();
|
||||
|
||||
std::thread::sleep(Duration::from_millis(1000 / 60));
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
Reference in New Issue
Block a user